Peril
Devlog
- May 09, 2021 by Danzy#mainmenu, #menu, #peril, #perilmenu, #pshaf001, #textmeshproSo I had to design a Main menu for the Game. Luckily I could make this on a separate unity project and export the scene. So I drew a rough sketch on what I wanted the Mainmenu to look like. Now it was... Continue reading