Player Movement
Player Control
I already had a basic movement script which was a premade script using Unity Playground. I needed something more engaging and personalised to my need. When looking at other 2d platformers they always have more than just a basic left, right or jump. Some have double jump or charge jump and some also have a dash feature.
When doing research for my control I came across this 2d platformer tutorial which goes in-depth on player movement and how to make the double jump feature.
When making the movement script another key element I wanted to include was animation. Although my character animation is basically just a flip. It still a complete feel to the game. If later I want to develop the animation in the game it would be very simple as just changing the sprite when Space is Pressed.
Get Sully
Sully
Blobs don't like Saws ⚙️
More posts
- Saw AnimationMay 25, 2021
- UI ChangesMay 25, 2021
- Level DialogueMay 25, 2021
- Play TestingMay 25, 2021
- Level DesignMay 25, 2021
- Setting MenuMay 25, 2021
- SoundMay 25, 2021
- GamePlayDec 30, 2020
- Game OverDec 30, 2020
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